It should be noted that the Temporal Negotiator and Kobayashi Maru Device should be used if available.Ĭonsoles – Lorca’s Custom Fire Controls (Discovery Rep), Ordnance Accelerator (Gamma Rep), M6 Tactical Computer (75,000 Dilithium from Temporal Escort), Approaching Agony (Infinity Lockbox/Exchange), DOMINO (Epic Starter Pack – Bajoran Interceptor), Reinforced Armaments (Mission – Beyond the Nexus), Hull Image Refractors (Infinity Lockbox/Exchange), Assimilated Module (Omega Rep), Phaser Vulnerability Locators x 5 (Fleet). If you want a little more survival, the Discovery Rep Warp Core creates a 2 pc with the shield that is excellent.ĭevices – Energy Amplifier, Target Lock Amplifier, Deuterium Surplus, other of choice There are numerous warp cores that are viable here, but for damage output on a cannon build, the Plasma Integrated is the best choice. The QHC do not really hit stride until ISE, however it is nice to introduce them.ĭECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Regarding the Quad Cannons, which cost 150,000 Dilithium - I suspect that the Crafted Phaser DHC are fundamentally equal for a newer player in ISA. ![]() So we are tailoring our build now based upon availability and inherent strengths of an individual vessel. In turn, we see the use of an omni-directional beam array enter the build as a proc for a Miracle Worker Ability we will discuss shortly. So we now see the Quantum Phase Cannons and Crafted Dual Heavy Cannons being replaced for better rep gear and gear that, whilst available in game, is harder to obtain. Rear: Advanced Inhibiting Phaser Turret (Gamma Rep), Trilithium Phaser Turret (Mission – Beyond the Nexus), Trilithium Omni-Directional Beam Array (Mission – Beyond the Nexus) Gearįront: Terran Task Force Dual Heavy Cannon (Terran Rep), Crafted Wide Angle Dual Heavy Phaser Cannon, Phaser Quad Cannons (150,000 Dilithium for Sao Paulo Tactical Escort Refit), Prolonged Engagement Phaser Dual Cannon (Phoenix Store), Dark Matter Quantum Torpedo (Discovery Rep). This vessel has a very attractive layout for DEW Builds, an extra universal console slot thanks to Miracle Worker and a wonderful trait (Entwined Tactical Matrices) for mixed builds, so we want to make full use of its inherent strengths in our build design. We now see a Specialist Seat in the form of a Commander Miracle Worker/Engineering. With abilities, traits, rep gear and consoles now available to the Moderate Investor, any inherent weaknesses like its manoeuvrability can be compensated for in build design. It holds a below average turn rate and a decent hull strength. ![]() A true Battlecruiser with an ideal 5 forward/3 rear layout. Without Lobi – T6-X Fleet Gagarin Battlecruiserĭesign: Upgraded with a T6-X Token. We can also assume a Moderate Investor has played for long enough to upgrade their gear and even completed a meta event, where they selected lobi so that they had access to lobi gear.Īccordingly, we will give two examples below one without lobi gear (The Gagarin) and one with lobi gear (The Temporal Vanguard Warship). This would give the player 180m in EC and this was best used towards a couple of consoles and a selection of personal traits. The 10k zen was spent on 4 CStore Ships and a 20 key bundle purchased and converted into EC by selling the keys on the exchange. For this purpose we set a 10k zen limit in addition to the purchase of the Epic Starter Pack (Not Endorsed). ![]() We now move into the second part of the series, where a player may have moved on from Free to Play and is willing to invest somewhat into the game.
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